Call of Duty: Mobile (CoDM) is a first-person shooter developed by TiMi Studio Group (Tencent Games) and published by Activision. Within its first year, the game generated over US $480 million in revenue and surpassed 270 million downloads.
CoDM is a massive game with a wide range of features. During my internship at Tencent Games, I worked on a team of five UX designers, each owning different features. I reported directly to the UX director and served as the lead designer for features including the Drop Zone game mode and the Intro Activity for CoDM’s 2nd Anniversary.
Responsibilities
I designed wireframes and UX documentation, collaborated with game designers to align on design pillars, worked with engineers to identify technical boundaries, and iterated based on feedback from the UX director.