Teamfight Tactics (TFT) is a strategy auto-battler with over 80M players worldwide (2023), available across desktop, mobile, and tablet.
Since joining Demiurge Studios in 2022, I’ve collaborated with Riot and Demiurge teams to deliver impactful features such as the Team Planner and Double-Up game mode.
Responsibilities
I craft UX/UI experiences end-to-end, from research and wireframes to high-fidelity player flows, prototypes, and in-engine implementation. Collaborating with game design, production, engineering, QA, and fellow UX/UI teammates, I drive concepts into deliverables.